Octagony (or, Reinventing the Wheel)
In the "Things That Could've Been Brought To My Attention Yesterday" Department, I just found a huge time saver in OpenSCAD -- the scale function.By default, OpenSCAD's built-in circle and cylinder functions are fine. However, for small circles or cylinders with a radius of less than 3mm, the result doesn't look much like a circle at all. This is how a newbie would code this in OpenSCAD.
// Typical small circle circle(r=2.4);
And here's the result - an octagon!?
The solution is to create a circle with a large radius, then scale it down to the size I want. My trick is to use a radius 10 times larger than I need, then use the scale function to reduce it to 10% of its original size.
// High-precision small circle scale([.1,.1]) circle(r=24);
And the new, better, non-octagon-y result:
Why does this matter? Bitbeam requires a Lego Technic compatible through-hole radius of 2.4 mm. If I used the default octagon-producing output, and sent it to the laser cutter, round axles, dowels, or bolts would not have fit in the hole. My first remedy was to draw a circle in Inkscape, export to DXF, then use OpenSCAD's linear_extrude function to import my circle and render. DXF-to-OpenSCAD is usually awesome and is featured prominently on the OpenSCAD home page. However, I've thankfully realized it's total overkill for my simple small-radius circle. Trying to figure out how to create a circle in Inkscape in an OpenSCAD-compatible way was surprisingly complicated and tedius. Credit goes, though, to Nudel for posting an excellent and detailed Inkscape to OpenSCAD dxf tutorial. I will definely use that tutorial in the future for more sophisicated designs.
The goal for all of this is "Click, Click, Awesome." I believe we'll get there.

